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Old Jan 14, 2010, 09:49 PM // 21:49   #1021
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Originally Posted by Winterclaw View Post
Has anyone else not read all 1k posts?

Anyways I want to know why SF is getting nerfed but Mist Form isn't getting buffed at least so it protects you from physical interrupts and conditions applied by physical attacks.
Counter-productive for stopping silly overpowered farming builds.
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Old Jan 14, 2010, 10:06 PM // 22:06   #1022
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Originally Posted by fenix View Post
Counter-productive for stopping silly overpowered farming builds.
As i posted earlyer who cares about farming builds the damage has already been done lol man i just don't get it. I wouldnt be suprised one bit if A-Net does nothing to SF really whats the point maybe i am missing something
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Old Jan 14, 2010, 10:25 PM // 22:25   #1023
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Originally Posted by Sid Doog View Post
As i posted earlyer who cares about farming builds the damage has already been done lol man i just don't get it.
It's always possible to limit further damage resulting from a bad situation.

I agree that much of the prospective damage has already been done. This does not imply the futility of action to prevent the remainder of the prospective damage.
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Old Jan 14, 2010, 10:28 PM // 22:28   #1024
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Bumping this because the anti-SF crowd boils down to this one lame argument.
Wow. So just to be clear then; you would actually see no problem at all with such a skill?
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Old Jan 14, 2010, 10:43 PM // 22:43   #1025
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Originally Posted by Fay Vert View Post
Wow. So just to be clear then; you would actually see no problem at all with such a skill?
no he wouldn't. me neither since pve is a joke so give everyone everything asap, balance pvp and maybe it could be revived : O(olol)
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Old Jan 14, 2010, 10:44 PM // 22:44   #1026
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Originally Posted by Ariovist Lynxkind View Post
Funniest thing, I see this kinda comment in a lot of games, and rarely does it ring true cause a lot of people who say 'update this or I leave' rarely do, and if they do half of them return anyway...
Oh yes, I've seen it a lot too. Gaming since '79. Now it's one thing to see it in relation to a brand new game such as MW2, it's another thing entirely when the game in question is 5 years old, getting rather stale, even for the people who love it, and has already lost a decent amount of players to boredom and/or disgruntlement at the way it's been looked after by the manufacturer.

If the nerfbat get's waved around like a 2 year old with a brand new rattle, I won't be going anywhere, I'm a builder, for me, this is just a new challenge. But not everyone thinks like that. Farmers and/or Runners make up a relatively large portion of the current playerbase, anyone who thinks otherwise needs to hang in Rata Sum or Doomlore for a while, so of course, if their means to $$ is removed, it's bound to make them PUG up....Um, no. For it is not their mentality to do so, or as I've said before, they'd already be doing it.

I await the updates with just the slightest sense of anticipation..
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Old Jan 14, 2010, 10:51 PM // 22:51   #1027
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Originally Posted by Martin Alvito View Post
It's always possible to limit further damage resulting from a bad situation.

I agree that much of the prospective damage has already been done. This does not imply the futility of action to prevent the remainder of the prospective damage.
I do agree but with GW2 comeing out in Nov (supposedly lol) i still dont see the point because we cant take our money with us
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Old Jan 14, 2010, 10:52 PM // 22:52   #1028
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Originally Posted by Turbo Ginsu View Post
Oh yes, I've seen it a lot too. Gaming since '79. Now it's one thing to see it in relation to a brand new game such as MW2, it's another thing entirely when the game in question is 5 years old, getting rather stale, even for the people who love it, and has already lost a decent amount of players to boredom and/or disgruntlement at the way it's been looked after by the manufacturer.

If the nerfbat get's waved around like a 2 year old with a brand new rattle, I won't be going anywhere, I'm a builder, for me, this is just a new challenge. But not everyone thinks like that. Farmers and/or Runners make up a relatively large portion of the current playerbase, anyone who thinks otherwise needs to hang in Rata Sum or Doomlore for a while, so of course, if their means to $$ is removed, it's bound to make them PUG up....Um, no. For it is not their mentality to do so, or as I've said before, they'd already be doing it.

I await the updates with just the slightest sense of anticipation..
oh, you would be surprised. how many left GW to go play Aion, only to return a month later...

on the nerfing side of things, this will really only affect farms, as well as their target: speed clears. I dont see this affecting the running business
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Old Jan 14, 2010, 10:54 PM // 22:54   #1029
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Originally Posted by Wuhy View Post
actually, you are wrong. you never had to grind before EOTN in order to be able to do something, what you needed was skill.
Also, no one was talking about before EOTN, read first, reply later.

Last edited by Del; Jan 14, 2010 at 11:00 PM // 23:00..
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Old Jan 14, 2010, 11:09 PM // 23:09   #1030
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So, um...shouldn't there be a skill update right about now?
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Old Jan 14, 2010, 11:14 PM // 23:14   #1031
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So, um...shouldn't there be a skill update right about now?
Na, it's next month.

Due to the unforeseen holidays, it has been delayed.
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Old Jan 14, 2010, 11:48 PM // 23:48   #1032
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@Tom

LOL are you saying you dont need EOTN to participate in any speedclears? EBSOH is almost required for any perma bar for sliver armor. You also need finish him, radiation field, BUH, IAS, YMLAD. All of them are required to do SCs, thus if you want to run your bar as effectivly as possilbe you need to AT LEAST grind out to r8 in 4 title tracks. Sure you don't have to grind anything but, then you are running a less effective bar. This ties back into my orginal post, I suggest you read it.

@Martin

Thanks!
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Old Jan 14, 2010, 11:57 PM // 23:57   #1033
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Originally Posted by Wuhy View Post
o rly
Yeah, what do you have to grind in EotN?

All of the skills are usable at rank 3-4, which is easily attainable by playing the game. Then you get the book to turn in after you complete the game, that will take one of them up to 5-6.

Grind is only necessary if you want to make the spell last 10 seconds instead of 8.

Last edited by Yelling @ Cats; Jan 15, 2010 at 12:05 AM // 00:05..
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Old Jan 15, 2010, 12:18 AM // 00:18   #1034
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55 still works! Granted the trolls don't drop much anymore, but you can always run past them and hit up the giants too
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Old Jan 15, 2010, 12:35 AM // 00:35   #1035
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Blegh 4 month late skill update is blegh
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Old Jan 15, 2010, 12:37 AM // 00:37   #1036
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well considering canthan new year is coming up im guessing they will use it as an excuse to not update, therefore soonest update = mid march. >< I just want to see skills changed so I can play around with them.
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Old Jan 15, 2010, 12:53 AM // 00:53   #1037
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Meh. Not really surprised anymore since Anet keeps consistently breaking their commitments. At least we get to abuse certain skills for at least another month.
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Old Jan 15, 2010, 01:00 AM // 01:00   #1038
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This thread is just one big loophole of people not listening to each other and it is getting no where.

Close and lock all threads discussing SF since they all end up in the same place.
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Old Jan 15, 2010, 01:03 AM // 01:03   #1039
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Originally Posted by Wuhy View Post
you know what? no one gives a crap. your argument stating that you have to grind less now than before ursan/sf/600/smite is still invalid.
First off, don't say someone's argument is invalid if you're too stupid to provide a counter point to back up your claim.
Second, my point was that 600/smite and sf allowed dungeons to be completed more quickly than h/h or pugging through the dungeon. which leaves more time for it to be completed repeatedly for high end items.

But why should i even bother replying to you? you don't even read/comprehend a post before you start telling someone they're wrong.
Quote:
Originally Posted by MMSDome View Post
This thread is just one big loophole of people not listening to each other and it is getting no where.

Close and lock all threads discussing SF since they all end up in the same place.

Last edited by Del; Jan 15, 2010 at 01:08 AM // 01:08..
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Old Jan 15, 2010, 01:14 AM // 01:14   #1040
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Quote:
Originally Posted by MMSDome View Post
This thread is just one big loophole of people not listening to each other and it is getting no where.

Close and lock all threads discussing SF since they all end up in the same place.
I think they (the mods) plan on leaving this thread open until the next skill balance, considering that someone would just make another thread about the late skill update :/
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